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Devlog
Curtain.
November 25, 2018
by
Stache
So I told everyone I was going to sum the thing up. Here you are. My virtual reality game project ended awesomely with two events. First, I had the chance to go to the local radio Couleur 3 to talk ab...
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I posted all the news that I put on my Telegram channel...
November 25, 2018
by
Stache
... They may be not in the right order but at least they are there (:...
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Final step.
November 25, 2018
by
Stache
Alright. I got a good grade. I went through two interviews. I showed my game to the world. Last but not least... ... I have to show the project to a group of investors. I'm not sure I get how this hap...
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Demo day!
November 25, 2018
by
Stache
Bref. Ce weekend fut incroyable. Entre 350 et 400 personnes ont testé mon jeu de réalité virtuelle en l'espace de deux jours, j'ai eu beaucoup de retours, la plupart extrêmement positifs, j'ai eu...
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From tethered hands to untethered no-hands.
November 25, 2018
by
Stache
Changer de matos cinq jours avant la démo ? Go ! Le Leap Motion n'est pas agréable à manipuler. Le problème vient qu'il existe de légers "glitches" au niveau du déplacement des mains. Or, dans u...
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Welp.
November 25, 2018
by
Stache
J'EN AI MARRE DE CALIBRER CE TRUC. Sérieusement, dès que je fais une modification sur quelque chose, j'ai l'impression que ça casse la totalité des autres implémentations... ... Bon l'avantage c'...
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Music.
November 25, 2018
by
Stache
I think I found the most cliché music I could have for this game https://www.hooksounds.com/royalty-free-music/smile-more-often/295937/...
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Mirrors.
November 25, 2018
by
Stache
TIL: - I hate mirrors in real life, now I hate them in game too - I suck at 3D (Mirrors in game are now working)...
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Round 2.
November 25, 2018
by
Stache
An interview, an article, a good grade. Three months later, round two...
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Now on Itch.io, I guess
June 15, 2018
by
Stache
Well here goes nothing. I guess I'll have to make a good devlog in order to keep this thing up!...
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